Sunday, 29 April 2007

sharing a rock.

whatever. i shall blog on what concerns me at the current time. selfish, i know, i'm sorry, but live with it if you will.

for lack of a better thing to do i turned to mining for the satisfaction of gaining entry into a guild, hopefully, and that of seeing 20k credited to my bank account.

i don't understand why mining's so popular a skill, but never mind. it's not like i understand the liking for melee combat all that well either, nor the shape of the runescape economy, with all it's minuscule fluctuations.

what i do understand, carrying on from last post, is that there's a reason why it's mainly members who're the crafters, in air running. all that ate away at about a fifth of my savings, and all i've got from it's less than 2k airs. fine, that's not bad a haul, but still. less time wasted i suppose. i've resolved not regress to running again, partly because i've tasted what it's like to be a crafter, and partly because i've no intention to be the equivalent of someone's slave. then again, that's hypocritical, seeing as how i blatantly engage in similar exploitation.

anyway, back on track. i don't think so much of combat levels as an indicator of prowess, or of due respect. more on that later. but one example now. i don't know if those level 70+ started out as arrogant as they seem, but it's as if they consider it their right to act in a fully obnoxious manner.

which brings me to the sharing a rock thing. that wasn't what i intended as a title. i meant more of, there're three coal rocks, i take one, you take two. leastways, that assures both parties of profit, at a loss to yourself. i try to do that, but i'm not really the sacrificial kind, i'd rather switch worlds than stick to that agreement. which is why that usually falls through for me. nevertheless.

it'd be so much more enjoyable, mining, if fighting for rocks wasn't necessary. if people didn't need to resort to stealing ores, for want of better terminology. it's all very well, wanting to mine, fast, and get ores. but mining from the same rock as someone else, that's just. i don't know, there's no dignity in that, anymore. it's lowdown, and selfish.

i'd like to say i've never resorted to such tactics. but i have, actually. with everyone around you operating in such a manner it'll take strong willpower not to succumb. and so i have, sadly. i try not to be agressive in my failing. someone was there first, i don't mine from that rock. someone mines at my rock, i change rocks. but i'm mining from a rock, and someone comes to mine at my rock, and i've had it with running away, i pretend i didn't see them, and carry on.

i don't understand. sure, it's good, for you. but i just don't know, why people do things like that. it's so small a gesture, it doesn't really matter at all, but i still don't understand, so much. ahwell.

no one's going to change their mining pattern just because of this post. i doubt that anyone actually reads this, to begin with.

still. henceforth i shall carry on doing what i'm doing, which is avoiding all this by letting people who insist on mining at the same rock have the whole outcrop to themselve while i seek refuge in some other world. i shall carry on till i reach level 60, which shouldn't be long, whence i shall take refuge from the unpleasantness of the rest of the world, until the rest of the world finds a way in. in which case i'd probably've stopped playing altogether for a good bit.
even try saying something, and at the very least, you'll plant some seed in the mind of someone else. i don't usually vocalise things like this, and have so far only met one guy who did. a remarkable fellow. of the "you take two rocks, i take one" sort. talked a little, then i switched worlds. he did deserve it.

i don't understand why people make a game of competing for resources either. it's not that i want to be assured of gain, the entire competition's just more problematic than it is fun. it's almost like this controversy i read about, elsewhere. radio djs telling models to compete to see who can strip down to their underwear fastest. they got crap for that. lots of it. and richly deserved crap, at that.

so what i'm trying to say is, please don't mine from the same rock someone else's mining from, give in, or politely attempt to assert yourself. never mind that it doesn't seem to do much, it's good enough that you're doing it.

that's what i'm trying to say.

what i am saying is, go ahead, since the people who aren't doing what you're doing aren't going to stop you, anyway.

the failure of the written language.

how highly illogical.

thanks to all you people who do initiate this whole dividing the rocks thing. thanks, i do know you exist.

therefore i shall try to be an idealist in a world where the ideals are, well, blurry. forgetting that life's more complicated than that. that there's blue and red and yellow and all the colours in between, not just black and white. and the world would be oh so boring without them.

Saturday, 28 April 2007

mage.

of the combat skills. that's my preference.

it's effective at lower levels, for pking. except i didn't use it, at lower levels for pking. yet. of course you get slaughtered by rangers, mostly, but that's only if you're a pure. and then again, why attack rangers when it's full rune you want?

you don't actually need much, as equipment, and as far as f2p's concerned. which also sucks. but more on that another time. it follows that you don't lose much if you die either.

out of combat context. i mage because i can't stand to stick with anything else.

melee, in a word, is boring. just brute force, no grace, no finesse. of course, this all's only my opinion kay? and that does make for cheapness.

but cheap as i am, i'd still rather mage. also because melee's so much more popular. take a look at the stats. 50 mage gets you there, but for melee you need more than that to break top million.

ranging. i tried it, for a mage/range hybrid. it flopped. i couldn't stand to buy arrows, and insisted on salvaging them. too problematic, animal magnetism's so useful. i should go member one month to get my range up. and fletch. it's mainly because fletching's members that i don't range so much. and then again, throwing fire and making things implode (sort of)'s way cooler than shooting arrows. once again, f2p arrows, that is. crossbow bolts sound interesting, the enchanted ones.

yes. so what i like's the interestingness of it all. like smelting without a furnace, alchemy, blasts, bolts, enchantment. the unpredictability. and if you're a member, all the spellbooks. ancient magiks, lunar spellbook.

it's expensive, sure, but soo diverse.

any pker i make, whatever my intentions, more or less ends up a mage.

Friday, 27 April 2007

disclaimer.

yes, this is a blog about runescape. but.

  1. i am not a member.
  2. i will not have the resources nor the willingness nor the opportunity to become one in the forseeable future.
  3. i do not claim to be an expert about anything much to do with runescape.
  4. i have never played runescape classic, that's before my time.
  5. my views are my own. if you don't like them, that's a seperate issue.

blogging brings out the worst in us. blogging is the tragedy of people who'd like to have some thoughts kept outside of their heads too, for weird reasons.