Tuesday, 11 December 2007

impromtu post. (yes that's what it is.)

I wasn't actually going to post. Up till yesterday I hadn't thought there was time, nor a point. Last post details the result of that theory.

I don't know to what extent having only 42k people online right now isn't so much a result of dissatisfied players quitting as the absence of bots.

I'd plastered a big fat WRONG on RWT even before stopping to think why. It's that glaringly obvious. There isn't any need to wonder whether the answer might possibly be counter intuitive, it's one of those conclusions that comes so naturally, so rightly that a different, correct answer just doesn't exist. If you're a sentient human being, I'd thought, you'd realise that, or at least the reasons why I do.

That's why the players who tell me "Jagex is jealous of the real world traders because they earn more than they do" simply blow my mind. To let this go without talking about RWT, much as a waste of words it is, seems impossible. It's wrong because it cheapens the game. It undermines the time and effort of countless players. It's cheating, pure and simple, being textbook exploitation of an unfair, undeserved advantage. More than that though, not only is the act of buying wrong, along with intentions on both sides, the goods are tainted. They were attained by unfair means, by people majority of which have the sole intention of material gain, and a pragmatic worldview that places value on money, items, and leaves space for nothing else.

By supporting RWT, you're agreeing that you're one of those people. You're renouncing the concept of "morals" and "ideals". I believe I've made my opinions clear.

Onto the recent slew of updates. In all honesty this is exactly what's been begged for for months by some of the only players who've ever given me any reason to respect them: drastic (underline drastic) action that rids Glienor of the material flotsam of the real world. It didn't quite take the form we expected, but hey, any improvement's a good improvement, right?

Right. Especially when it incites comments, mere observations of which are as follows:

Jagex is considerate enough to time their updates for non peak, meaning I always seem to catch the updates right as they come out. Meaning I had a shot at Bounty Hunter before the clans swarmed in. Thought it was too good a chance to be missed, but my main just happens to be cb 61, and in the 55-100 med level crater, didn't hardly stand a chance anyway. And when you're aggro'd within 30 seconds, whether it's by a rogue or a legitimate hunter, you learn to go in empty handed and let them kill you for the xp. By the time I worked up the courage to go in to actually fight, my default-clothes-clothed main found herself at the bottom of a five person pileup. (Why they don't allow robes is beyond me. What, mage in your birthday suit?) I forgot Protect Items and lost the fire staff of great sentimental value. Spent the next ten minutes searching for the killers, with the vague idea that I'd awkwardly offer them 20k for it, until I figured they'd just write me off as some crackpot loon, and that I was indeed acting like some crackpot loon.

But seeing as I'm both "1 of he noobs that don't like the wildy and always die" and "the kind who are an so called lvl 3 skiller", I just shrugged and went back to the chaos dwarves, getting caught by some revenants I didn't even bother to catch a glimpse of in return, them hitting 15s on me and all.

Still, Bounty Hunter has to have some toggling multi combat on/off element. Then clan wars can transport itself over there with the money aspect intact. Speaking of the money aspect, perhaps pking was an excellent moneymaking opportunity. I wouldn't know, I never went there. I always did find the thought of death duels for the sake of money barbaric and mercenary in the extreme. Philistines.

Well, at best you could see the 3k cap as an attempt at reeducation. If you're into fighting for the sake and beauty (wtf?) of it, there's still dueling, there's still Bounty Hunting, Clan Wars, so on. As for the wilderness, while the revenants pose a deadly enough threat, it's simply not deadly enough. They need to be more widespread, perhaps level-specific, more common, to be dangerous. If the wilderness is to live up to it's name, it's got to be more dangerous than that. I'm grateful dishonourable pkers're a no show, isolated as they are in that little pen of theirs, but it's still too easy.

Grand Exchange, it's been out so long it's old news, all I've got to say's the same as anyone else. Too fixed, too inflexible, I've managed to earn 150k on my skiller while getting rid of junk, but even being desperate to get rid of things and selling them at the lowest prices, it's still hard to find a buyer. That aside, it's a feature I can get used to. Not that I don't appreciate the trading, but at least now I can trade...

Saving the best for last, unbalanced trades. I've yet to find anyone who actually agrees with this little beauty, that's a little bit more logically than emotionally sound, but not by that much. Only argument for it, it reinstates that idea of self-sufficiency. Not that I'm not more or less for self-sufficiency (die begging die), but gifts are just ... gifts. Sort of not seeing the forest for the trees, suppressing that spirit of generosity and putting a damper on Christmas cheer, all for the sake of ridding the game of nasty cheating... I can see where they're coming from, but all I see is it puts you at a loss, somewhere, in that game of human relations.

The money I've got saved fluctuates between 450k and 570k, but I'm going to have to make that change. There's so much giving that needs to be done, a particular instance of which is a cause for incense as much as anything else, but that's for later. I mean, money you can earn, and to think, scrambling to give away gifts one last time... that's vaguely pathetic. Why force us to be that way?

Sometimes, especially times like this, it feels like the only people who're half decent who actually play this game are friends who happen to be offline, oh, maybe because they don't agree with the new updates. At times like this a return to newbness on my skiller invites regular reminders of the humanity of runescapers I don't even happen to know. I get offers of 10k from someone on their way to triple digits, offers of 2k from an almost mid-leveled player who obviously can't afford it, and is in that awkward stage of bothering even to give a reason for their kindness (you don't have any numbers in your name), offers that I try to gush over before turning down, and reciprocating via my main. It's what makes the world go round. What, does Jagex think they're the exception to even that?

At this point, I'm almost glad to be away. I appreciate talking as much as the next person, but too much of this, in particular, it's not exactly a blessing. Players are alternately scandalised and victorious when I agree with them on choice points. Whatever they might think, mods don't sell their individuality and opinions to Jagex for the crown, and it's not as if the changes aren't about to anger mods less than anyone else. But somehow, it just seems plain wrong not to say something else, somehow. Something that softens the blow, something that gives Jagex a little more than the credit they're due.

Sometimes I just lose words in a normal conversation, I know what I mean, but I can't say it that way. I've learnt to listen in on conversations, that's one great thing about clan chat. That way I've got the politically correct answers phrased in an acceptable way on hand if I need them. Yet when I hear mods and experienced, mature, intelligent players lash out at Jagex, it seems almost like a betrayal. Of sorts. There's such a thing as loyalty, and even if something went a little wrong, somewhere, it's not as if they meant ill, so cut them some slack, and stand behind them when they need someone to. I don't know if it's too much to expect, but I feel as though I owe it to those I know personally, if not Jagex, to defend them more than I otherwise would have. Criticism is one thing, but abuse takes it into a whole new ballpark.

That said, Jagex does owe players an explanation. A long list of FAQs, written in the right tone, phrased half professionally, half genuinely. It's not that they aren't capable of it, I know that for a fact, but I don't understand why they won't just do it. It's like town criers. Players are trying to decide, to figure things out, and for those just puzzled, they need something, preferably official, to push them over, or at least get them off others' backs.

Crap's being deflected off onto the plates of mods who really had nothing to do with game development. When we also don't entirely agree with what's been done, it's hard not to react. My point about mods also lashing out wasn't to say that they should be hypocritical, and show a small measure of support for Jagex, whatever they choose to do. It's all about self control. Much as the think they want to, hearing a mod agree with and rant alongside them is the last thing these kids need. They're kids who don't want to listen to reason. It's about remaining professional, not detached, but in control.

I let myself go the last post, being completely sick of reigning everything in ingame. As a buffer I've got my imitation of a sounding board down, but the calming presence bit still needs work. I'm not yet able to let it come naturally, not to be disgusted by people and not let it show because that's not what they need to know, not yet. But I'm trying, and besides some mods many quietly watch, the examples I look to are certain Jagex curators. That's how I know the company can't be all bad. They've got some terrific employees. They've also got some players that continually disgust me, and reach greater heights with that pursuit every so often. Players that I'm embarrassed of.

For all intents and purposes, anyhow, it's a game. It's not as if people can't adapt (think, response to f2p team capes: "selling member cape 1k!"), accept it, or choose to have membershps terminated if they don't believe Jagex delivered. As for the future of RWT, everyone seems to assume it'll go away. It appears gold farmers're making a new proposition - let us hack your account for a price. You can trust us because we've delivered in the past, haven't we? Almost sad that they haven't given up, but that seems like it'll receive considerably less takers, and anyway, it's another problem for another day.

But whatever the consequences, I do believe the intentions were pure, because the corporation not withstanding, I know the people, I know they're good people, devoted, moral, diligent people. Good people. Whether it proves to be a mistake or no, what matters is they tried. They exceeded expectations that've sunk progressively over this past year, and that I can admire, can finally, finally respect.


On a totally related note, since I couldn't be bothered to fit this in snugly, it's off to China for a week and a half, then home just in time for Christmas. I'll be back next year, or near the end of this, if I manage to find a computer. Merry Christmas y'all, and like the song says, have a Happy New Year, updates and all. Can't be that hard to live with, right? (Wait, on second thoughts, you'd better not answer...)

Litany of Complaints.

I am completely and utterly pissed off. Oh, not with Jagex. With the immature ungrateful little buggers who choose to flood me with their incessant whining. If it's one thing I absolutely cannot stand, it's whingeing. Yes I am about to embark on a short rant. Allow me this luxury and I'll be coherently reasonable in the next post.

If you define yourself as

1. a merchant
2. a pker

Congragulations, you belong to the two groups of people I often cannot stand to fraternise with. Nonetheless, I am human enough to understand that 1. you are pissed. 2. you aren't overly fond of Jagex at the moment. But quite, quite frankly, I do not give a damn about the complaints about the updates apart from praising Jagex for ridding the game of bots, real world trading and general unpleasantness and cheating AND giving f2p capes AND bank space AND the duel arena. In short I had absolutely nothing to complain about, and I especially do not want to give a damn about it solely on your behalf.

I don't for one second believe Jagex will "change it back" just for you morally destitute excuses for players and you know what? That thought gladdens me. Furthermore I have no intention at all of "telling Jagex" that they "suck" seeing as they, well, don't. I am also not an extension of Jagex and while I feel for them, with all the abuse they're getting, abusing me isn't going to do a thing, thank you very much. In fact I would be fully ecstatic if you would just quit already, "FOREVER".

So piss. Off.

Tuesday, 13 November 2007

one small little thing,

i'd never really given the assist system much more than a cursory dismissal.

okay, so now my skiller gets to enchant ammys. (never quite got round to asking, conversation usually started/ended with a 'lol noob'.) okay, so ammy of [whatever] isn't actually worth much of anything, now.

okay, so that's one more thing i have to toggle 'off' next i log in.

okay, so some people simply will not read announcements or understand the the word request; meaning there's a new problem to deal with since, yeah, the level 3 banking in lumby must need help, never mind that i've got no notion of what constitutes 'skiller', much less that a puny level 3 could've ever had stats better than mine. okay, so people always didn't/acted-as-if they-didn't-so-it doesn't-make-any-difference read the announcements which is a Fact Of Life so accept it or It crushes you.

beyond all that, no, the poor assist system got the aforementioned cursory dismissal.

now, well well well the assist system still gets the aforementioned previously reiterated cursory dismissal. just, the one small thing that people shouting 'Request Me'exclamationmarkoneoneone decide some time to move over to world 16's air altar with 'free assist 3/4/7/8x'. i seem to play on the wrong side of the world from most people, placing world 16 at 452pax at the time of visitation; and i can't remember how i wanted to end this sentence, blogger's SAVE NOW not actually helping much if there isn't any internet connection.

runecrafting's the one skill i persistently find exceedingly difficult to train, a Fact of which i ignore rather than find myself resigned to. on the rare occassion that i do runecraft, a rewrite of that tired script is called for. when did 'open 2k'/'open 125 airs and ess' become 'open 3 laws and ess' become 'free assist...' etc. stuck so far to 'open 125 airs and ess' though, and i'm tempted for a moment to become one of the fluid majority, not a bad thing at all, really, and adopt that new form of blatant self-advertising.

rc just happens to be closer to 33 to 44...

and i do 'open 125 airs' stead of 100 to, as is apparent, stay ahead of the crafters with similarly lousy levels or of the opposing mentality with 25 airs royalties. meaning i do alternating 'open 2k' and 'open 125 airs and ess' runs of 1k rune ess, using the airs not sold from the 2k run to bring the airs dispensed next time round up to 125. seems faintly unethical to be offering 125 when the person next to you's at 100, but level 3 skillers in an f2p jungle need a competitive advantage, if you know what i mean.

...rendering me unable to take part in their innovative little 'free assist', stick in the mud up your as the sayings go.

fringe benefit's that i don't feel so guilty about 'open 1k and ess', with thrice the number of trade offers. being one of three voices shouting that refrain does things for you. strange things i wouldn't know about.

i go back at the dawn of when the sun's blistering the other side of the earth, and am rather thankful to find proportions epically reversed. i'd be drowned out in all that din, but it's nice to see the world's still normal when the sun's shining and my crafting's done for this day, at any rate.

on a completely related note, i'm not xactly supposed to be posting right now. distractions *glares* goodbye until early december.

Sunday, 11 November 2007

forget the economics

it's not as if it hasn't be calculated, reexamined, dissected, analysed. multiple times. and before i forget, by 'it' i mean the grand exchange.

if it's as they say, and it isn't going to need no talking, well then [insert appropriate expression of jubilation]

what more's there to say of such an admirable tool that's to reintegrate erstwhile business illiterate people back into that world of trade? (y'know. commerce, it's such a... foreign word...)

come to think of it, i don't quite know who i mean by people. only encountered two other people who remotely thought this a problem, and even then, it's not a problem. it's an... inconvenience.

anyhow, if it renders me able to trade without having to stand in a bank shouting, and promptly scrambling to click 'off private', then scrambling to switch it to 'friends private', then scrambling again to click 'hide public' before regretting it all and retreating to a basement/second floor to switch everything back to 'on' and talk, or sort out pms that seem worth answering, all the while berating my own stupidity. the perils of f2p.

(of course, by the next time i venture out a-trading, i'd have forgotten that last episode, and y'know what they say about history.)

biiig incentive to become a member, but i persuade myself i'd almost rather shut up and wish the rest of the world would do the same. ohyes i am such a people person.

i think the meanest thing they could do right now is take away the talking bit of the trade but make grand exchange members. touch wood. otherwise i could always just wallow in my unwillingness to do business, gleefully stumbling on people selling/buying things that correspond to my own interests as often as the grand exchange allows it.

back to economics.

*blank*

whoo. is it quite so possible to die from financial shortsightedness?

Friday, 26 October 2007

ramblings inspired by halloween.

holiday events relieve the drudgery of an otherwise quest-bereft f2p. which is really sweet of them, considering.

after a while though, they get boring enough, too. till i almost dread repeating it on my mage pure, and wonder if it's even worth the effort. so call me an ingrate, you wouldn't be too far off. after all, wouldn't i just be going along with the more vocal forumers in the domain of rants?

it seems it's probably the general holidayish feel to it, though. it's like early birthdays, when there were presents to look forward to (as opposed to, say, money). all the expectation's built up, and i wonder if that isn't why they release these events early. regardless of how much better it is, it always falls short of those expectations of a holiday event. i don't suppose the poll and news of preparation helped much in that respect, either. if you raise awareness so expectations find their way up there too, it's hard to build as high, yourself. even if you do break a record or two along the way.

the consolation's that by the next holiday event, the initial positivity outshines that nagging sense of boredom that by the actual holiday day it peters off to. that, after all, is the fuel for expectations - that previous events were ultimately successes in themselves, as this will be.

maybe it's just me, but the easter you-are-a-rabbit hopping game kinda got me, the first time round. as a rule, i like mazes. a wish of mine's to visit (and be allowed to get lost in) one of those garden mazes they advertise when they advertise europe (with the price in fine print, of course). the easter event implied the player required something more than the mental capacity to walk and breathe at the same time. it's rather annoying that this halloween one patently does not. (and you still have people screaming away, where do i put the last testament???) i mean, it's a holiday event. fun doesn't imply brainless.

then sometimes i wonder how jagex comes up with these things. aside from conforming the intricacies of the idea to the various festivities, it would stand to reason that there's a sort of general template to draw from. not that it betrays a lack of creativity, just presence of mind, the way teacher's testimonials ostensibly do.

on to the components, anyhow.

1. mazes. (invisible spiders, rabbit! though that's stretching it...
2. give things out/ collect things. (dispense eggs to npcs, other players, defeat the strange tree...)
3. put things together. (bauble-painting, marionette-making...)
4. shoot things. (gublinch, freaky toys...)

only common factors i've managed to source, so far. maybe they aren't that boring, after all, not when taken as the whole concept of holiday events. just repetitive.

and fun. let's not forget fun. second floor. the slide was really cute. the springboard was so-so. the green slime was faintly disgusting. blah blah blah. it was okay, that bit, better than okay. then come the pitfall traps... i just couldn't see them, the first two times around. got it the third time, then complacently got caught by the trap just a square next to the door...

yes, it was fun. all in all i can't find fault worth mentioning with it, or with most holiday events, generally. but there's still the thing called overkill. so upstairs was fun, so upstairs got repetitive fast.

better overkill than not at all, anyway. happy holiday(s) y'all, if you have any.

Tuesday, 9 October 2007

rain.

something amazing happened. it's what prompted me to blog in the middle of the week, anyway.

it was raining, and i decided to just make a run for it, without an umbrella. i was running late, but i don't suppose that'd be much of an excuse.

so i prayed the rain wouldn't drench me too much, and started out.

then of all things, a car horned, and stopped, and someone passed me an umbrella. a stanger gave me an umbrella.

was completely nonplussed. dumbstruck. whatever you call it.

it was just amazing, amazing, amazing.

so i got drenched a few seconds more before taking it all in, and said thank you so many times over. i don't think they heard me.

i'd heard two cars horn just before that, but i hadn't stopped. i'd just crossed one of those small roads, and was under the impression they'd been rebuking me for not looking before i walked. one car turned, and that's why i'd thought what i'd thought, after all.

i'd like to think, they were trying to do exactly the same thing. it's an amazing world.

God's given me amazing friends. and He's blessed me with amazing people to share this world with.

i'd prayed that i wouldn't get sick, or get too wet, but i hadn't prayed for an umbrella. it just never came to mind.

God is good.

and while i waited at the bus stop, i hadn't taken a bus in rainy weather in a long enough time that i didn't think to stand back. when the first truck drove into a puddle that had water splashing halfway over the entire length of that sheltered area, i wasn't so much feeling anything but being stunned. then i realised, it was more than twice as many cars that purposely avoided the puddle made by the road sinking in a little just at the bus stop. they'd slow down, deliberately, or even drive in the middle of two lanes, just so they wouldn't get people wet.

and it's times like these when i just have to stop, and wonder at how amazing God is, how amazing life is.

the bots strike back.

the trees are alive -
with the sight of white dots...

musicals don't quite go with sci fi movies. hmm.

anyway. the title says it all. it's almost scary. more bots are massing around lumby, swarming aroundthat pond next to farmer fred's with willows round it. the theory's that it's an army of them, out for vengeance as a response to the shop update. i mean, well, that's heartening, the shop update rocks, in a nicer way of putting it, but...

a little too many bots to handle, if i do say so myself.

of course, there's reporting done in about as many droves, though by slightly less a number of people. just, well. brings up the whole macro issue again too. i just found this post on vaskor's blog, about real world trading. only just came across it, but the links really are interesting. in their differences.

most of all this, from runehead. there's the claim that it isn't "immoral". i almost was convinced myself. it's kinda pathetic that i'm not more able to keep to the same view. but i finally did, and it is immoral. in more plain langauge, it's stealing. it's not a service that's being sold, it's property of jagex being stolen in that what's exchanged for it is real world money.

it's immoral in that you're going behind the backs of other players to gain an underserved advantage for yourself. like backstabbing, of the worst order, because you're doing it to every single person you come across who does not, also, real world trade, and because it's children backstabbing, or being backstabbers, who also, simply, don't understand.

then there's this other link, also from vaskor. (whom i owe alot to, thank you. i'd tried before to find runescape blogs worth a visit to, and hadn't previously found any at all. just logs, and blogs chock full of quoted updates, nothing else. i knew blogs existed, i just never could find them. must've been walking about with my eyes closed. i hadn't even realised tip it had a news section. of sorts.)

http://www.chinesegoldfarmers.com/

it explains the perspective most of the spoilt children and brats i come across never look to. while it doesn't make real world trading any less wrong, it does do something more. i'd touched on this earlier, but the people i knew didn't at all have this much to lose.

anyway. there was this one sentence that struck me.
They think that the game world should be a level playing field, that it should
be a magical circle free of the corruption of the real world.

precisely. i think the whole world should be like that, and in as many places as it is possible - whyever not?

i don't like the idea of pragmatism, even though i'm more pragmatic than i'd like. it just seems so... crass. like living to eat. like being obsessed over money yourself just because money's a major driving force behind many other people, when it shouldn't be. it's just crass. i can't quite find another word for it.

and well. that's all i have to say.

i suppose it's all old news to you, and those others expressed it so well i don't feel a need to. i just write because it's how i think. it's how i go about thinking, not an expression of my views per se. i don't write about what i think, because i don't know what i think till i write it.

and that's what it seems a blog's for. yep.